#pragma once

#include <string>
using namespace std;

class highScoreData
{
private:
	string player;
	int score;
public:
	highScoreData();
	highScoreData(string, int);
	~highScoreData();

	void setPlayer(string p) { player = p; }
	string getPlayer() { return player; }
	void setScore(int s) { score = s; }
	int getScore() { return score; }
};

